Like with some other games in the jam, I had issues with the text being cut off in longer passages (here, it was after clicking on „Talk to the manager”). The links are not displayed and it's impossible to continue unless you right-click on the game and select „open the frame in a new tab”. To fix this, in project settings, under "Embed options," you should change "Embed in page" to "Click to launch in full screen". You should also make sure you have the "Mobile friendly" and "Enable scrollbars" options below checked, in case someone wants to play the game on a mobile device.
About the game itself: I thought repeating the „day” to achieve different goals was neat – this adds some „game-y” structure. The ending, in which I could use things I obtained earlier, was pretty neat, and in general the „slice of life” with some mysterious, supernatural things going on was enjoyable. The game is really short though, and sometimes I felt like achieving solutions was very easy – too easy, perhaps. The language could use some polishing as well – though at least I didn't have trouble understanding or anything.
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Like with some other games in the jam, I had issues with the text being cut off in longer passages (here, it was after clicking on „Talk to the manager”). The links are not displayed and it's impossible to continue unless you right-click on the game and select „open the frame in a new tab”. To fix this, in project settings, under "Embed options," you should change "Embed in page" to "Click to launch in full screen". You should also make sure you have the "Mobile friendly" and "Enable scrollbars" options below checked, in case someone wants to play the game on a mobile device.
About the game itself: I thought repeating the „day” to achieve different goals was neat – this adds some „game-y” structure. The ending, in which I could use things I obtained earlier, was pretty neat, and in general the „slice of life” with some mysterious, supernatural things going on was enjoyable. The game is really short though, and sometimes I felt like achieving solutions was very easy – too easy, perhaps. The language could use some polishing as well – though at least I didn't have trouble understanding or anything.
Thanks for sharing your game!